At d’Vinci, we partner with leading organizations to create educational games, interactive learning experiences and websites that integrate into school curricula. Whether your project is for a publishing company, a corporate foundation, a government agency or another type of sponsoring organization, we’re ready to build an award-winning educational application with you.
We function as your content development studio providing a combination of educational and interactive development expertise. We translate the knowledge and ideas of subject matter teams into fun and educationally-sound online learning activities and games. We know what works best in the classroom and one-on-one with students. And, we make sure what we create integrates with standards-based curricula.
Knowing what works for students, teachers and schools has helped d'Vinci form these client relationships that go well beyond a single project.
View Our Work For Educational Content Providers
Organizational learning and performance leaders are facing opportunities and challenges from every direction. In this video, interviewees share their perspective on the biggest challenges they see today.
Thanks to the learning leaders who participated in this interview:
Carolyn Peer, Learning Solutions Manager, ADP
Judi Bader, Senior Director of Learning, Arby’s
Second City Works applies its award-winning improvisation, comedy and audience-driven techniques to deliver performance-improving learning experiences to organizations. Kelly Leonard has been part of The Second City for more than three decades. In recent years, he has focused on academic research, social science and education involving the fundamentals of improvisation.
In the U.S., many consumers haven’t heard of Sixt rent a car. This lack of brand awareness can create challenges when recruiting staff in new locations scattered across the country. As Executive Training Manager, Elizabeth DeWeese sees training as key to building the Sixt business and attracting and retaining the frontline employees who will bring their brand to life with customers.
Digital explorations that motivate kids to recycle. Games that encourage girls to consider STEM careers. Interactive learning experiences about the science behind race.
Educational games can change the way students think and behave, and that reality is leading to interesting collaborations for sponsored educational content, especially for materials aimed at the K-12 audience.
Whether your organization is a non-profit or a business, if you have a message to communicate to children or young adults – you can sponsor a high-quality educational learning experience.
Learn more about how we work with Government Agencies...
Learn more about how we work with Medical Education Agencies...
Learn more about how we work with Corporations...